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Jan 25 2010, 03:21 PM
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#1
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Member ![]() ![]() Group: Members Posts: 22 Joined: 23-October 09 From: Johannesburg Member No.: 31 |
From the rules&help section:
" 1. Ghost Khan regime The Ghost Khan owns around 600 castles, spread among the whole map from all different races. Characteristics of the Ghost castles: * starting loyalty - 20 000 * all buildings are fully developed, except for the Order which is level 1 * gains 2 times less resources * The Ghost Khan is Master of all skills. * every castle will be full with army around 100K population * we will implement few battle formations, that we are going to rotate.. * Ghost castles can't be abandoned and can't be declared capitals The clan ranking will be determined by the time, in which clan members are owning a Ghost castle. For every hour in which a clan member owns such a castle, the clan will get one point. Example: Clan A has 10 Ghost castles for the day, but one of them is overtaken at 13:00. This means the clan will get 9X24 points + 1X13 points = 216 + 13= 229 points for the day." Are these castles in world one? Has anyone seen any of these castles on a map? Is this how clans get points? Because under clan raknings, i've often seen little clans pop up and stronger clans sometimes don't feature at all. Thanks Oh, and this game becomes a lot of fun once you can capture castles! love it |
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Jan 25 2010, 03:32 PM
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#2
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![]() Advanced Member ![]() ![]() ![]() Group: Administrators Posts: 59 Joined: 21-August 09 Member No.: 3 |
From the rules&help section: " 1. Ghost Khan regime The Ghost Khan owns around 600 castles, spread among the whole map from all different races. Characteristics of the Ghost castles: * starting loyalty - 20 000 * all buildings are fully developed, except for the Order which is level 1 * gains 2 times less resources * The Ghost Khan is Master of all skills. * every castle will be full with army around 100K population * we will implement few battle formations, that we are going to rotate.. * Ghost castles can't be abandoned and can't be declared capitals The clan ranking will be determined by the time, in which clan members are owning a Ghost castle. For every hour in which a clan member owns such a castle, the clan will get one point. Example: Clan A has 10 Ghost castles for the day, but one of them is overtaken at 13:00. This means the clan will get 9X24 points + 1X13 points = 216 + 13= 229 points for the day." Are these castles in world one? Has anyone seen any of these castles on a map? Is this how clans get points? Because under clan raknings, i've often seen little clans pop up and stronger clans sometimes don't feature at all. Thanks Oh, and this game becomes a lot of fun once you can capture castles! love it This kind of castle are going to appear after the restart of the round which was decided to happen on the 30th of March 2010. However "KhanWars" team is going to launch an ultra-speed World 2 in a few weeks with Ghostkhan castles so everything is going to be ten times faster and interesting. Best regards. |
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Jan 25 2010, 03:38 PM
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#3
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Member ![]() ![]() Group: Members Posts: 22 Joined: 23-October 09 From: Johannesburg Member No.: 31 |
thanks.
So clans gain experience through the coefficient system? (XP gained devided by players) How many members does a clan need to have to be eligible for the rankings? If there isn't a minimum of players, does it favour small clans and one-man-clans? |
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Jun 6 2010, 04:26 PM
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#4
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![]() Advanced Member ![]() ![]() ![]() Group: Moderator Posts: 47 Joined: 5-September 09 From: Romania Member No.: 7 |
5 members are needed to get into the clan-ranking.
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| Lo-Fi Version | Time is now: 7th September 2010 - 09:43 AM |